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About

About Me

Hi I'm Benjamin MSc, BSc (Hons), I am primarily a games programmer, with a varied skillset capable of C++, C# and Python. I specialise in game development and Artificial Intelligence, being well versed in both machine learning, traditional AI, Unity and Unreal Engine development. Currently I am a part time PhD student at Staffordshire University, where I am researching Adaptive Real-time Artificial Intelligence Systems in Games. I also achieved a Bachelors degree in Computer Games Design and Programming, and a Masters degree in Computer Games Programming (by negotiated study) from Staffordshire University. 

Portfolio

Below are some of the projects I have developed, the examples show projects within Unity, Unreal Engine, C++ and C++ using DirectX 11, some of the examples are quite long so where possible they have been edited down to a snippet of gameplay in different sections. 

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